Devlog
- February 23, 2021 by benfranklinstein2#krita, #assets, #pixelart, #gamedev, #settlements, #roguelikeI’m making some more progress on the interiors of settlements here. The collection of furniture will be randomly distributed around a room, but positions of items will be constrained by rules so tha... Continue reading
- February 21, 2021 by benfranklinstein2#development, #gamedev, #circle, #Bresenham, #spawn, #mob, #procedural, #proceduralgeneration, #procgenI’m about to get back into development on Sverdheim, so to warm up, I’m going over my old development notes, which I’ll be posting here. If you follow me on twitter , you have probably already s... Continue reading