Devlog: Colored Assets
Sverdheim » Devlog
As a final step in Krita, I arrange the tiles into a sprite map and add color. Next I will integrate the sprites into the game.
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Sverdheim
A roguelike game in a procedural world with generative music.
Status | Released |
Author | benfranklinstein |
Genre | Role Playing |
Tags | Casual, Exploration, Fantasy, Perma Death, Pixel Art, Procedural Generation, Roguelike, Short, Singleplayer, Tactical RPG |
Languages | English |
More posts
- Devlog: More Progress on AssetsFeb 23, 2021
- Devlog: Creating AssetsFeb 22, 2021
- Devlog: Spawn RadiusFeb 21, 2021
- Working on SettlementsJun 13, 2020
- Version 1.2.0 Release: Character CreationMay 29, 2020
- Version 1.1.0 Release: Infinite DreamsApr 30, 2020
- More WritingApr 24, 2020
- How to Start AgainApr 07, 2020
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